Geometry Wars on the Wii and DS, a review
Those cheeky chaps at GameSpot have written all about their testing and feelings of Geometry Wars on the Wii and DS, doesn't quite look like they have worked out all the bugs yet! Or indeed the control method...
Not to turn this preview into a list of excuses as to why our performance on the Orbiter level was less than stellar, but it also takes some getting used to the Wii game's default controls. Using the Nunchuk's analog stick to steer the craft is no different than on the Xbox 360, of course, but moving the Wii Remote to point in the direction that you want to fire in is tricky at best. A thin red line resembling a laser sight gives you an indication of which direction you're pointing in when there are no bullets flying to do that, but it's not always easy to make out. We're also told that a number of other aiming reticles and such are currently being considered.

