Halo 2 on the PC - A review by Pro-G
The guys over at Pro-G have reviewed Halo 2 on the PC and found it rather lacking, here is a snippet!
It doesn't help that Halo's pace isn't really suited to PC gaming. On a platform that revels in high-speed reaction and twitch shooting, the almost plodding nature of Master Chief will come as a shock to the system for many PC gamers. Plug in a 360 controller and things start to feel a little more like home, but it's a console shooter through and through. To be fair, the keyboard and mouse controls feel far improved over those in the original Halo for PC, but that's not saying a great deal.
Of course, it's Halo 2's online functionality that has given it such strong legs long after the demise of the Xbox. This service is replicated well on the PC, and has new features such as Achievements that aren't in the Xbox original, but the game requires PC gamers to adopt a new way of playing. Anyone bred on the likes of Unreal Tournament and Quake will feel completely lost. Adjust to the slower speed and floaty physics and the experience is great, but for many that won't be an adjustment they're prepared to make.

