Warning: mktime() [function.mktime]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'UTC' for 'GMT/0.0/no DST' instead in /home/gametech/public_html/code/functions.php on line 88

Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'UTC' for 'GMT/0.0/no DST' instead in /home/gametech/public_html/code/functions.php on line 89

Warning: mktime() [function.mktime]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'UTC' for 'GMT/0.0/no DST' instead in /home/gametech/public_html/code/functions.php on line 88

Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'UTC' for 'GMT/0.0/no DST' instead in /home/gametech/public_html/code/functions.php on line 89

Warning: mktime() [function.mktime]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'UTC' for 'GMT/0.0/no DST' instead in /home/gametech/public_html/code/functions.php on line 88

Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'UTC' for 'GMT/0.0/no DST' instead in /home/gametech/public_html/code/functions.php on line 89

Warning: mktime() [function.mktime]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'UTC' for 'GMT/0.0/no DST' instead in /home/gametech/public_html/code/functions.php on line 88

Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'UTC' for 'GMT/0.0/no DST' instead in /home/gametech/public_html/code/functions.php on line 89

Warning: mktime() [function.mktime]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'UTC' for 'GMT/0.0/no DST' instead in /home/gametech/public_html/code/functions.php on line 88

Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'UTC' for 'GMT/0.0/no DST' instead in /home/gametech/public_html/code/functions.php on line 89

Warning: mktime() [function.mktime]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'UTC' for 'GMT/0.0/no DST' instead in /home/gametech/public_html/code/functions.php on line 88

Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'UTC' for 'GMT/0.0/no DST' instead in /home/gametech/public_html/code/functions.php on line 89
News - Gears of War Q&A session

Mikey - 27 Jul 2007 08:39

Digg!

Gears of War Q&A session

Looks like the guys over at IGN have put together a huge Q&A session for Epic's Lead Designer Cliff Bleszinski and Producer Rod Fergusson about the new incarnation of Gears of War on the PC.  A snippet...

IGN: Have any gameplay elements or weapons been added to the PC version?

Cliff Bleszinski: We've added five new chapters to the single player campaign. These chapters take place later in the campaign, right in the middle of Act Five. Marcus and Delta Squad are driving away from Adam's House - and the hungry Brumak creature - when they encounter an open drawbridge. They've got to figure out a way to get the bridge closed while the four story tall beast is stalking them the entire time.

Rod Fergusson: It really is a sight to behold. In "Gears of War" for 360, the Brumak, aka "40 feet of guns, armor and teeth," was a cinematic character but in "Gears of War" for Windows, the Brumak is a relentless beast that chases you throughout the five new campaign chapters and ultimately climaxes in a boss fight where you can finally take the big guy down.

IGN: Will the five extra chapters in the single player reveal more of or elucidate any of the storyline? If so, can you give any hint as to how?

Cliff Bleszinski: In addition to being good fun, the chapters also help fill in some of the narrative elements that some felt weren't explained enough in the original game such as the Lightmass Bomb being on a train and its destination. We also get a bit more of Cole, which is always a good thing.

Source: IGN

tags: gears-of-war

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